Looking at it from a purely developmental perspective (and putting the players first, as we should), the two most important features are:
1. One full length game per day - self explanatory why this is important; we all know the kids are not best served playing multiple games in one day.
2. Showcases rather than tournaments - if this is not obvious, the main benefit is that it (hopefully) reduces some of the intense emphasis that coaches and parents place on winning (although it doesn't remove it completely). The showcase format is much better than the standard tournament format where you can potentially play 4/5 games and everyone is obsessed with making the final.
It's interesting that this board is (I expect) mostly used by parents and coaches and yet the two features above are not rated as the most important. Perhaps this is an indication that we still don't actually know what it is we should be changing to primarily benefit the the players, not ourselves (location and flexible schedules etc benefits parents/coaches but doesn't make a big difference to the players).
Okay, enough with development as the main theme.
What is the purpose of soccer development? Ultimately to be a better player to do what?
Win games.
Tournament is not the place for major development. It is a place for measuring progress of development. There has to be a consequence to doing well or poorly.
The biggest nonsense we read is winning doesn't matter, its development. At youngers - we all agree. As players gets older, learning to win is a key part of development.
There are more superstar practice players that suck in games than those who actually perform when it counts. But the practice superstars excel at development..... Except one key aspect in a game (life for that matter) - performing under pressure and making outcomes count. This actually maybe one of the most important development we don't discuss because its really about the person and not something that can be taught on the field.
Its okay to celebrate winning and feel disappointment for losing. Its all part of the game and the reason why we play.
We used to have a emoji animation that's beating a dead horse.... Can really use it here.